PinnedAdam MeadowsinSUPERJUMPThe Walls of ControlThe walls of The Oldest House are a veritable pressure cooker, a place of almost unbearable unknownsFeb 8, 2021Feb 8, 2021
PinnedAdam MeadowsinSUPERJUMPVideo Games Have Become the Soundtracks to Our LivesDigital experiences can leave indelible marks on the story of the selfMay 31, 20201May 31, 20201
PinnedAdam MeadowsinSUPERJUMPThe Original Video Game SandboxReflections on a time when play experiences were uninterrupted by ubiquitous, invasive connectivityOct 28, 20203Oct 28, 20203
PinnedAdam MeadowsinSUPERJUMPThe Dystopia for Our TimesNieR: Automata’s opening hours are an eerie parallel to our post-virus worldMay 18, 20201May 18, 20201
Adam MeadowsinSUPERJUMPWith Halo Infinite, Smart Has Become the New SpectacularDoing Halo better than ever beforeDec 14, 20211Dec 14, 20211
Adam MeadowsinSUPERJUMPThe Bold and the Braveus: A Look Back at Final Fantasy’s Teenage YearsThe famous franchise had its share of growing painsJul 23, 2021Jul 23, 2021
Adam MeadowsinSUPERJUMPWhen Mass Effect Neutered the Reapers, and We Didn’t CareWhy world-building and narrative supersede inconsistency in the messageJul 21, 2021Jul 21, 2021
Adam MeadowsinSUPERJUMPMetal Gear Solid 2: The Original Next-Generation Video GameLooking back at Kojima’s enigmatic second “Solid” entryJul 12, 20211Jul 12, 20211
Adam MeadowsDo you think its possible to make suffering before death a happy thing?Feb 26, 2021Feb 26, 2021
Adam MeadowsinSUPERJUMPThe Fiction of the Video Game Power FantasyThe pursuit of power in our gaming livesFeb 16, 2021Feb 16, 2021